At 66,666.67 per second I can gain 1 billion in 250 minutes. I'm at about 60k/second right now. I don't know about this. It was fun so far. The plot development with the narrative and upgrades was fun. I think we need some upgrades again at levels past 25 like maybe 40 and also 50 to make that 1 billion more reachable.
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Huge gap between the 25 count upgrades and the wining upgrade.
game speed slows WAY down as upgrades stop appearing once you get to 25 per upgrade
At 66,666.67 per second I can gain 1 billion in 250 minutes. I'm at about 60k/second right now. I don't know about this. It was fun so far. The plot development with the narrative and upgrades was fun. I think we need some upgrades again at levels past 25 like maybe 40 and also 50 to make that 1 billion more reachable.
getting to a billion is practically impossible
Nice game, just waiting for 1 billion so I can purchase counter attack.
No upgrades showing up...
USER WARNING: Invalid mix rate of 0, consider reassigning setting 'audio/driver/mix_rate'. index.js:14050:18
Defaulting mix rate to value 44100. index.js:14050:18
at: _get_configured_mix_rate (servers/audio_server.cpp:126) index.js:14050:18
Blocking on the main thread is very dangerous, see https://emscripten.org/docs/porting/pthreads.html#blocking-on-the-main-browser-thread
Game not loading. Firefox. Try to update Godot to version 4.3.
still waiting on run dependencies: index.js:14050:18
dependency: wasm-instantiate index.js:14050:18
(end of list) index.js:14050:18